Serpentine, Trancer:

# Encountered: 1
Attacks per turn: 3
Attack types / Damage per successful attack: Serpentine Bites: 1-D12 x5 This creature will always attack three different foes each turn if it can. Also, see: "Special".

D20 roll needed to have Gold / # of gold coins found: 10+ / 1-D12 x5
D20 roll needed to have Silver / # of silver coins: 9+ / 1-D12 x10
D20 roll needed to have Treasure / # of treasure items found: 10+ / 1-D6 +3

Defense: 16
Experience: 300
Life-points: 900
Offense: +7
Region: Volcanic Wilderland Tomb of Unrest.

Special:
Entranced:
When the Trancer Serpentine bites for maximum damage, its victim must roll a 15+ (using a D20), or become Entranced. The effects of Entranced are as follows:

Defense will lower to: 7
Defensive rolls to evade: -10
Duration: 1-D12 +1 melee turns.
Initiative penalty: -10
Offense rolls to attack: -10
Spell-failure chance: 80%